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Crazymonkey154

197 Movie Reviews

66 w/ Responses

A fun little clip. I particularly liked how Zapchon's character turned his head around far back when insisting he was "hip" :P. It would've been nice to see him crash from a caffeine high after drinking the coffee and dancing, but oh well. Nice to see you're still around Gabe.

Looks very promising! Hank was a badass here, and I'm sure he will be throughout the whole project once its full version is complete. Fascinating how you appear to have added a video game-esque element with his health when using bandages appeared to increase his health points. May this guy continue to slaughter many enemies. It looks like some put up a decent fight by managing to wound him, so nice to know they aren't all incompetent fools.

Lots of action and violence! Hank unsurprisingly kicked tons of ass, which is quite welcome. Just not sure how he first got into this predicament. A bit of backstory for this hell-like realm would've been nice (aside from the fact that this guy was killed beforehand). Hopefully 9.5 pt2 will delve further into that. Either way, glad to see more Madness from you, and I hope Mr. Wimbleton doesn't get fucked up too badly by that giant enemy fighting against him towards the end. The others didn't stand a chance against our protagonist. He can easily take them all down.

Pretty good piece, and things indeed would be vastly different without Hank going on his killing sprees! It was amusing how one guard just abruptly pulled out a big gun to kill Mr. Wimbleton upon realizing who he was. I'm also glad to see you're still around on NG. I just wish we could've seen what the corpse would've looked like after that massive shot. Oh well. Nevertheless, thanks for some insight on a scenario that never crossed my mind before.

This was damn well worth the wait! Karlie was a badass throughout the whole thing, and same with Connor even after he got infected (who I suppose died from gunshot wounds before zombification could take place and consuming some potion earlier helped delay it). Props to her for escaping the mess in good condition. There was plenty of action and never a dull moment. As for Steven (who fired our helpful doctor), I guess one could say that character got his comeuppance by being zombified and later killed. That giant zombie thing was quite a surprise, and the way it murdered one of those bikers was brutal! Hands down your best work to date. You deserve a prize for it!

Dleta67 responds:

Heh, we call the big zombie the Sample. And this isn't his first appearance, believe it or not-- you may remember a mysterious silhouette at the end of Day of the Madness. That was meant to be the original Sample, before we meet 002 (the one that pulverizes the biker) and 003 (the one that gets slammed into the smokestack). He was supposed to show up in Dusk, but the idea fell through until we decided to make Overtime.

It was about time we finally resolved that plot thread. Continuity, gotta love it.

This isn't bad at all. Aside from the lack of sound effects and the obviously incomplete walk sequence at the end, my main issue was the grammatical errors from that dialogue between three characters. I have a feeling you copied and pasted some English translation of whatever was originally typed. Those sometimes can be faulty and it reads like broken English. If this isn't your first language, then that's understandable, though I'd try to learn more about its grammar for future projects. While music can be a nice addition, I wouldn't call that a requirement. Sometimes people just opt for silent animations. In all fairness, we can't always add audio when projects are left unfinished. On the plus side, the plot had potential, and you had some decent movements. I would've liked to see what follows. Oh well.

UncleAllen responds:

I didn't use translator nor anything. And this school raid project file was corrupted and gone forever. But okay.

If this is your first Madness animation, then I must say I'm impressed! It takes lots of practice to get even half as good as what you've shown here. Very smooth movements and Hank is quite fittingly a badass here. The one issue I had is how he abruptly gets those creepy MC6 teeth and attacks his own creator (Krinkels) right after giving him a gift. That "what the hell?" twist was just out of nowhere. You could've at least given a more specific explanation than "No Beer, Only Madness" for the sudden change from being friendly to vicious towards the guy. On another note, I'm pretty sure the first two songs used here (also featured in MC6) were actually made by Geier Arnold, whose Newgrounds username is apimusic (previously just API), not Cheshyre.

Probably a more realistic version of what would happen to Hank when Tricky knocks him off of that cliff. His death here was admittedly predictable, but this still was fun to watch. It still doesn't stop the giant marshmallow from falling! I liked how one character just shows up to dance afterwards with a radio. Maybe it was the Sheriff without his hat, celebrating another day he can live. What I'm not entirely sure of with Mr. Wimbleton using one dead body as a human shield is whether any of the bullets that went through the corpse also hit him or he just got hit by some blood splattering.

More work from you is quite welcome! You definitely captured the spirit of Tricky Madness 2 with this one. Getting drilled in the eyes is a unique way to kick things off after one character takes a big fall. Ripping someone else's jaw off in retaliation was brutal. I also liked that twist where it all turned out to be a dream. My only qualm is that it doesn't seem very clear how this plays into your Capitation tribute series aside from sharing the protagonist in common. Is this dream sequence supposed to take place before the main entries? Perhaps a future installment will give more insight into that matter. Either way, nice to see you're still around on Newgrounds and making Madness animations.

smotez responds:

Fuck yes man, you completely understood everything I was trying to get across! Yeah it's not really fitting into the Capitation series in any meaningful way, it is a prequel to Capitation 1 probably 6 hours before it all kicks off. Appreciate the love CM!

Hooray for Johnny's return! This makes me pumped for his future. Now even more eager for the third game (whenever that gets released). Including bits from the previous two was also a nice throwback and helped showcase who the guy is. He hasn't lost his touch at all, and neither have you!

vastcool responds:

Thank you dude! You are awesome!

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